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  1. Adapter - refactoring.guru

    Adapter is a structural design pattern that allows objects with incompatible interfaces to collaborate. Imagine that you’re creating a stock market monitoring app. The app downloads …

  2. Adapter Design Pattern - GeeksforGeeks

    Sep 26, 2025 · Adapter Design Pattern is a structural pattern that acts as a bridge between two incompatible interfaces, allowing them to work together. It is especially useful for integrating …

  3. Adapter pattern - Wikipedia

    The adapter [2] design pattern is one of the twenty-three well-known Gang of Four design patterns that describe how to solve recurring design problems to design flexible and reusable object …

  4. The Adapter Pattern in Java - Baeldung

    Jan 8, 2024 · An Adapter pattern acts as a connector between two incompatible interfaces that otherwise cannot be connected directly. The main goal for this pattern is to convert an existing …

  5. Design Patterns - Adapter Pattern - Online Tutorials Library

    Adapter pattern works as a bridge between two incompatible interfaces. This type of design pattern comes under structural pattern as this pattern combines the capability of two …

  6. 7 Adapter Design Pattern Secrets Every Developer Must Know …

    Aug 10, 2025 · In this deep dive, we’ll unravel the Adapter pattern’s origins, dissect its structure, and walk you through real-world examples in Java, C#, and Python. Curious about how it …

  7. Design Patterns Explained – Adapter Pattern with Code Examples

    May 25, 2018 · One of the popular and often used patterns in object-oriented software development is the adapter pattern. It follows Robert C. Martin’s Dependency Inversion …

  8. Adapter Pattern | C++ Design Patterns - GeeksforGeeks

    Jun 19, 2024 · Adapter Pattern is a structural design pattern used to make two incompatible interfaces work together. It acts as a bridge between two incompatible interfaces, allowing …

  9. Adapter Pattern (Intermediary between two classes)

    Introduction: Within the complex tapestry of software architecture, structural patterns are quintessential in articulating the arrangement and interaction of classes and objects.

  10. Adapter in C# / Design Patterns - refactoring.guru

    Adapter pattern in C#. Full code example in C# with detailed comments and explanation. Adapter is a structural design pattern, which allows incompatible objects to collaborate.